From our discussion on the the eight myths of gaming, there were a few points that stood out to me. Although I enjoy video games, and have a long personal history starting with the first Nintendo, and dispite the fact that I embraced the potential for gaming in education, I still avoided writing this reflection, and I at most skimmed through the articles related to this theme.
?So, the question I present to myself here: Why would someone with a stake in this topic resist considering it? Furthermore, what must be done to include those ardently opposed in this conversation?
There were a few points brought up by our discussion as we considered What must be done to change the conversation about gaming? Here are a few of points that stood out to me:
-Language: We must develop a language for discussing what games do, and what gamers do when playing.
-Are video games art: We must develop a critical means of discussing good and bad games. After all, we don't question the validity of film every time a sequel to the Saw series comes out.
-Puritan fear of addiction: The Puritan belief that goodness can only result from hard work, and anything less is a sin and must be shamed. The prof. suggested the example of early American resistance to gambling.
This fear of addiction rang painfully true to my understanding of myself as a gamer. I know that there are certain games that when I start playing, I will not be able to stop. When I have a free moment, I will be playing, until I have completed the game. This is the reason why I have resisted buying any of the new Zelda titles for Wii.
This is a lot like AA's approach to drinking: One must recognize that one has a disease. One must avoid all triggers of the disease (Including friends and family who drink, and all situations where drinking is present).
For me, each of these elements maintained a sort of quiet apprehension to gaming. I couldn't talk about what was good or bad about particular games, or what happens when I do play, and I maintained a fear that I couldn't play "responsibly."
No comments:
Post a Comment